Alexey Boreskov , Evgeniy Shikin
|Publisher||Chapman and Hall/CRC|
|File Size||3.33 MB|
Complete Coverage of the Current Practice of Computer Graphics Computer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today’s high-performance graphics.